Codex

Ability Codex

Catalog battlefield techniques, magical disciplines, and learned abilities tied to Storven's world.

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Displaying 58 abilities.

Ability Type Description
Drain Life Blood multiple turn small % drain on target
Haemofuse Blood link with target, for all damage you heal the target takes that damage additionally
Haemopool Blood costs health, cleanse debuffs and become immune to all actions for 1 turn
Ichor Infusion Blood transfer life to target, after X turns return life times X and heal life times Y
Raining Blood Blood 3x3 grid of blood damage
Sanguine Strike Blood weapon hit + heal
Transfusion Blood deals a small amount of damage and absorbs double that in health
Abyssal Path Dark dash in a direction, if contact enemy they fear for 1 turn/1 tile
Glooming Gaze Dark gaze at target, if target does not break gaze they are feared for 2 turns (vertical/horizontal)
Ruinous Embrace Dark apply fear to all targets within 1 tile, lasts x turns, drains Y health
Sorrow Strike Dark instills fear in target causing them to move 1 tile back, does weapon dmg
Spear of Shadow Dark throw spear, applying fear if hit
Symbiosis Dark apply link to all targets within 1 tile, absorbing X% health for each turn they remain in combat
Contagion Disease afflicts the target with the DoT effects currently on a different target
Curse of Affliction Disease increases the duration of all DoT effects currently on the target by 1 turn
Curse of Contempt Disease Reduces the amount of damage dealt by the enemy
Distemper Disease dot that deals low damage but spreads to targets +1 tile in each direction every turn
Infect Disease Infects the target bealing small dot damage
Malady Disease uncleansable dot that deals increasing damage each turn, starting very low
Pestilence Disease Doubles the duration of all DOT abilities
Plague Disease Infects a 3x1 area with a dot
Rot Disease reduces the enemies resists by X% and armour by Y%
Scourge Strike Disease Multiplies the damage done by all dots by 50%
Blazing Speed Fire Summons a flame at your feet causing you to burn for 0.1% of max health every second while active, increases movement speed by 30%.
Conflagrate Fire Consumes an active burn on any targets in the directed area, dealing triple the damage the burn would've dealt, consuming it.
Fireball Fire Throw a fireball, Causes the target to burn for 0.5% of max health every second for 5 seconds
Firestorm Fire Summons a firestorm that follows the character, dealing damage every second and causing the targets to burn for 0.2% of max health every...
Ignite Fire Summons a small flame on the target area, burning all enemies for 2% of max health for 5 seconds.
Ignius Charge Fire Dash a short distance, leaving a trail of fire behind you that lasts 3 seconds and causes any targets that contact it to take 0.1% of max...
Inferno Fire Summon an inferno, a moving blaze that deals damage every second and causes the targets to burn for 0.2% of max health every second for 5...
Lava Skin Fire Infuses your veins with lava, giving you a 20% max health shield and causing enemies that deal damage to you to take damage, lasts while...
Pyroclastic Barrage Fire Throws a fan of 5 fireballs, causing the target to burn for 0.1% of max health every second for 5 second.
Rain of Fire Fire Rains a 2x2 grid of fire rocks within the range
Chilling Path Frost dash X tiles leaving a path behind that applies cold debuff
Frozen Orb Frost 2x2 orb thrown directionally that applies debuff and does medium dmg
Frozen Tomb Frost freeze self in tomb, becoming immune to cc/debuffs and taking X% reduced dmg for Y turns
Glacial Grasp Frost consumes cold debuffs on targets and freezes them for Y turns for every X debuffs
Glacial Prison Frost roots target for 1 turn and prevents their next action
Hailstorm Frost place a 2x2 storm that lasts Y turns and moves up/down/left/right repeating
Ice Spike Frost applies 1x cold debuff, does small damage
Ring of Frost Frost freezes 1 grid around player, applies 1x cold debuff
Castigate Light massive holy damage with debuff but very expensive energy wise
Cleanse Light small heal with removing negative effects - dots/debuffs
Divine Blessing Light blesses a specific tile giving a player 30% damage and healing while standing in it
Divine Storm Light Basic holy AoE around player
Divine Strike Light Basic holy damage attack, does something
Holy Barrage Light X hits based on some factor for Y damage
Holy Rain Light Rains a 2x2 grid of Light within the range (can stun friendlies)
Inspire Light personal buff of damage for X turns
Renew Light Basic HoT
Reverie Light dreamstate for X turns, healing Y, cannot attack or do actions
Charge Physical charge in a direction, stopping if you hit a target
Destabilizing Roar Physical all targets within 1 tile turn backwards in fear and move 1 tile away
Impale Physical impales the target preventing their next turn from being an attacking move
Leap Physical leap to a specific target rooting the player for X turns
Piercing Gaze Physical gaze in a direction, if the gaze meets an enemy they are rooted for X turns
Sweep Physical hits an area infront of player
Triple Strike Physical hits with base weapon damage 3 times